2012/05/09

The Temple of Azazael (Dungeon Crawling with WH:AA)


In the previous installment, the robbers of the Amulet of Sorbrowane managed to flee. Kalil and Agonn mustered their remaining soldiers.


Misan, the Mage, suggested to catch back the thieves through the Mirror (a magical gate), hidden deep into the Temple of Azazael.

Since Warrior Heroes: Armies and Adventures has great rules of dungeon crawling, we decided to give it a try.


Here is the map and the monsters (all the stats are in the rules) behind the doors... :)


Place
Opponents
A
Empty and dusty room. Guard post ?
Opened doors.

B
Armory with lot of rusty weapons.
A sword looks new... (but nothing)
Opened doors.

C
Empty room.
Closed door (DF1).
Magical Pool: roll must be made for each figure (once):
1-2 Luck: it allows figures to re-roll once any type of dice during an encounter.
3-4 Poison: -1 to REP during an encounter (can be healed).
5-6 Strenght: +1 to REP

D
Small temple. Empty.
Closed doors (DF1).
3x Giant Spiders make a surprise attack (in the back).
E
Great Temple.
The Boss has a Magical item (Ring of Protection, AC4).
1 x Black Moon Orc
12 x ORCS
3 x TROLLS
F
Antichamber, empty.
Closed door (DF1).

G
Great Priest Chamber.
Magical item: 2 Healing Potions.
Closed door (DF1).
1 x ETTIN (Giant)
H
Empty room.
Closed door (DF1) with a Rep 5 trap (Bolt - DF2).

I
Exit toward Azazël Temple : J

J
The Miror’s Chamber
1 x Orc Shaman (REP 5) with Wand of Missiles (Steel Wind spell cast with a REP 6 x 3 times)
2 x OGRES


TRAPS

x1
Rep 4 Trap (DF0)
1 target
x2
Rep 5 Trap (DF1)
2 targets
x3
Rep 4 Trap (door) (DF0)
1 target
x4
Rep 5 Trap (pit) (DF1)
2 targets
PIT/DF1
Pass 2 = OK
Pass 1 = wounded: slow
Pass 0 = OOF

Room D: Spiders! Gawyn is killed! 
Behind the door, the great temple (room E) full of orcs and trolls

Trolls attack!
The orcs are behind.
They were destroyed.
The Temple of Azazael is at the bottom right (room J) 
Two ogres protect the Temple
Arin and Kalil are killed!
Venna managed to kill the Orc Shaman.
She charged the last ogre...
... and killed him.

Misan and Venna are the only survivors. They need to find help...

Figures:
- Rackam for the Heroes
- Pathfinder for the Monsters

8 comments:

  1. Cette partie avait l'air pas mal... et il n'y a pas beaucoup de survivants.

    ReplyDelete
  2. Hi nice report. May I ask why You did noy use PEFs?

    ReplyDelete
  3. Very nice set up! It is difficult being a hero sometimes : )

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  4. Sorry if you received a phantom post from me, I'm having issues with commenting from my Kindle. Any way, great report. I too had a couple of questions. Dungeon set up before play? Did you roll up the design and encounters? What are the x1 etc numbers. Looked fun, if not deadly.

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  5. @ Pakullal : effectivement ton groupe a été décimé...

    @ Anonymous and Sean: I rolled the dungeon and the PEFs before starting the game and made adjustments. The numbers were traps. I corrected the blog.

    Thanks all!

    ReplyDelete
  6. Congratulations Kobayachimaru,
    I have a prize for you:
    http://slormwargames.blogspot.com.es/2012/05/premio-liebster-y-10k-visitas.html

    I love for blog, continue posting!

    ReplyDelete
  7. Great stuff - very impressive!

    ReplyDelete
  8. Storm, Monty: many thanks for your kind words.

    ReplyDelete